Since launching the new version of the Marketplace earlier this year, we've had lots of great suggestions on how to improve things. We've been hard at work for several weeks implementing suggestions and ironing things out, and these improvements are now ready!
Marketplace Updates
Before getting into Marketplace news, let us welcome you to the all-new news system! This new format makes it much easier for us to create news posts with a consistent look and feel for both desktop and mobile versions of the game. Our hope is this new system will make it easier to keep players up to date with everything going on in the game.
Marketplace Updates and Improvements
Handling Tariffs
The new Marketplace system allows for partial order completion which certainly improves the fluidity of items, however, it also made the tariff harder to understand.
To address the confusion with tariffs, a few changes have been made:
- Unit prices now include tariff. The only time you'll see a value without a tariff is while choosing how much you want to receive when selling an item.
- When selling an item, you can either set your price based on what you want to receive or what you want the buyer to see. When choosing how much they'll pay, the price already includes tariff. Whichever field you choose to use, the other will automatically update to give you a much better understanding of where your offer will land in the listings.
- If your active buy/sell offer appears in the list, your display picture will be listed beside it.
Marketplace History
The history section of the Marketplace has been given a number of improvements based on feedback from players.
- Added a link to view your "old" Marketplace history of trades made in the legacy Marketplace system.
- You can now repeat a completed buy or sell listing.
- Item images now link to their respective item detail pages.
- Summary table now shows "gold spent" and "gold earned".
Viewing Prices and Browsing Items
We've updated how average price is calculated and tweaked where it's displayed. This makes it easier to see and understand the price that hunters have been paying for an item.
- The average price now more heavily weighs recent Marketplace transactions which should have it be more responsive to changes in supply and demand.
- High Value and Frequently Traded items are now chosen from the last two weeks of data.
- Added a filter to hide items with no recent Marketplace activity.
Viewing a Specific Item
A few updates and tweaks have been made when viewing a specific item, its Marketplace history, and average price.
- During the offer creation confirmation step, Larry will warn you if your unit price is 25% more or 25% less than the current best prices.
- The current average price of an item is displayed more prominently when viewing an item as well as creating an offer to buy or sell that item.
- Removed quick buy and sell buttons due to feedback that they were confusing.
- Various listings and values update upon navigating the Marketplace instead of requiring the Marketplace to be refreshed. You should find that prices update more often while actively using the Marketplace without the need to close and re-open the interface.
Bug Fixes and Small Updates
- Fixed a rounding error when displaying prices which caused some gold values to be off by one gold.
- Added a new user preference to choose when to be notified about your Marketplace listings. You can be notified only when a listing is completed, every time a listing is updated, or not notified at all.